The workshop focused on audio processing within Jamoma, i.e. the JamomaDSP library and the Jamoma Audio Graph. Often our workshop end with a lot of unfinished and also broken code due to conceptual changes in we think Jamoma should work. This time was different: we actually managed to significantly improve the performance and didn’t break anything on purpose. We rather dramatically improved the processing speed and memory cost of the Jamoma Audio Graph and made progress on the Spatialization library. Moreover, Jamoma is ready for 64-bit processing which will be supported with
the upcoming Max6. (See the list of all changes here).
As a side note, it was interesting and a bit cumbersome to use an ipad for sketching ideas on how to improve the pulling mechanism of our audio graph. The sketches result in a kind of Jackson Pollack painting.